Bring your game to AAA status through Post Processing.

Bradley Yachimowski
2 min readJun 5, 2021

Sometimes all it takes is a little tweak with the graphics to make your 2D or 3D game stand out. Unity has a Post Processing package included that can be added to your project using the Unity Package Manager. Now if you're a programmer you may be avoiding anything that has to do with art and that’s ok if you are a pro working on a team of 20 or more. However, if you are an Indie developer who wants to make some money then you need to take a look at post-processing.

The list above contains eleven effects that are currently included in the Post Processing package included in Unity. For a detailed description of these effects refer to the Unity Manual at… https://docs.unity3d.com/Packages/com.unity.postprocessing@2.1/manual/Ambient-Occlusion.html

“Is Global” is checked

The Post Processing package or “Post Processing Stack” (as it is referred to by many) can make a big difference in the appearance of your game. Each scene can share the same effects by checking the “Is Global” box. You can also use “Local” Post Processing “Profiles” that are only applied to certain scenes. For example, effects used in an outer space scene looking down on a planet would be different from the effects used on the surface of the planet. And the effects used while entering the atmosphere of the planet would be different as well. As you may be realizing this “Post Processing” is a big deal. AAA studios have Post Processing teams to ensure that player immersion is as great as possible. If we build our game scenes like the scenes in a Holywood movie then we can see how “Local Post Processing (scene) Profiles” can be easily integrated and have a huge impact on the quality of your game. So I hope I convinced you to check out Post Processing…and if you still don’t like art consider hiring a freelancer to do it for you…Until next time.

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